Friday, August 31, 2012
I wonder what everyone's very first impression of WoW was. Not this patch or that expansion, not "Oh I miss Vanilla because I wanted to be ridiculed for wanting to tank as a paladin" and the like, but the first impression of the game from the moment you first opened the program and logged in.
Fine. Hipster Hyperious is rearing his ugly head.
Mountain Dew had a promotion a long while back where you could get a Warbot pet and daily supplies of red and blue Warbot Fuel.
I had the pet before Blizzard made it available to everyone with the recent patch.
My bank alt still uses it because it's a bitchin' little robot. People see it and they whisper me with the OMGs and the begging and the worshipping of the exclusivity.
Enough griping. It's a cool pet, and now I can get more fuel.
However... If they ever make my Arcanite Ripper an item that can be bought with the gold equivalent of two cooking dailies and a quick five-man dungeon, be sure to check back here for a video clip of my head turning into a nuclear holocaust. There are some things I just can't bear...
Wednesday, August 29, 2012
Eh. I like some of the changes. I wish they would have rolled out the Pet Battles system with this patch, but I can understand why they didn't. Also, it winds up being a good thing, since I accidentally killed what is apparently a rare pet on one of my lowbie warlocks. I'd hate to have done that when it might have actually meant something.
Sunday, August 26, 2012
But that's not the point. The point is, it's just a fun little toy that does something different. You can watch the recording of the arrival as much as you want. So go nuts. Watch Naaru talking to Draenei.
I swear there was more to this post, but I guess not.
Friday, August 24, 2012
Specifically, I went and explored Dun Morogh (which is not a big deal at level 20) and Northern Stranglethorn Vale (which is far more annoying than you might think at level 20).
Thursday, August 23, 2012
One of the popular toys, epecially when Ulduar was current, was the Iron Boot Flask, which would turn your character into an Iron Dwarf (complete with awesome blue runes glowing everywhere) for ten minutes.
I really wish I'd saved the screenshots from my old computer (sadly, it got toasted) so I could share them. During more than a few Ulduar Runs, we'd engage the bosses with the entire raid as Iron Dwarves.
It was a very cool sight to see. In fact, I'd like to do stuff like that again. Perhaps when I get a better setup for my system and get some IRL stuff squared away, I can start organizing cross-realm raids for fun. Specifically transformed raids. Down a boss with all members of the raid transformed into an Iron Dwarf or a Druid of the Flame.
Oh yeah. More ideas. So many ideas, never enough time. Such is the life of the WoW Blogger, I suppose.
Tuesday, August 21, 2012
So, if you've got a minute, head over to check out the Badge Floozy. If you're looking for some humor with a little more sarcasm than I usually provide (*scoff*) and probably with better sentence structure and spelling, that's the place to be.
There, I gave you the shameless plug, now please return my antique flower pots. They cost me a 48-piece set of dinner forks made out of some rocks I found. They're precious to me... My..... Preciooooouuuuuussssssssssss.
...Which, at the moment, is that I've finally gotten a warlock to level 5 without taking any damage. Who knew throwing DoTs and running like a bitch would be so difficult? Anywho, at level 5, warlocks get Life Tap. During normal WoW Warlockin', Life Tap is awesome. Life tap gives us mana at the cost of a paltry bit of life (which is what healers are supposed to be watching, anyway!). Plus, most specs of warlock do a decent amount of self-healing by killing things, and we can always Soul Harvest in later levels.
However, when you're trying to play this game without taking damage, Life Tap becomes a spell you don't bother training, much less pulling out of your spellbook and on to an action bar where it might accidentally be clicked by some evil mage who hacks your account and makes you click LIFE TAP.
So, I can learn Life Tap at this point. That is not to be taken to mean that I ever will. Because that's just freakin' crazy.
And now, I offer you a picture of the glorious moment of getting to level 5. You may feel free to bask in the awesome for as long as you wish.
Sunday, August 19, 2012
I've always viewed this trinket as a sort of rite of passage for all of my characters. Each one of them has this trinket in their banks. They don't really ever use the trinket, since it's practically useless after level 58, but they still have them tucked away in the bank. I'd like to see an update to the on-use some time in the future. I think if it's used out of combat, or if combat ends before the duration is up, they should shine your armor and cook a pig or turkey over a fire for you. Just because.
Saturday, August 18, 2012
Now, you might think it's no big deal. Well, at level 20, you'll have to kill a level 58 Death Knight since you'll never see one any lower than that outside of Acherus. How does one accomplish this?
Goldshire. The Horde, for whatever reason, dearly loves to visit Goldshire and cause mayhem. It's their thing to do during any length of downtime. So, while I was in Stormwind doing lowbie mage-y things, I noticed Trade Chat erupting with variations on "PST for Goldshire Defensive Raid".
Being a good little mage, I just hopped a flight from Stormwind to Goldshire to see if I couldn't get in a few random shots and perhaps get a little of the Honorable Kill frenzy. I'm like a remora. Look it up.
So, I'm standing off in the blacksmith's shop, spamming various spells (I have like... three to work with at level 20) and missing with nearly every one.
But, I managed to get a hit on a Death Knight with about 50 health remaining, and lo! I got my achievement! I'm up to 525 achievement points on my starter mage.
Thursday, August 16, 2012
So I tried it out. I hadn't really looked at the Cataclysm update to it. It summons a dog that lasts for ten minutes. Most guardian trinkets last for less than one minute. This one gives you ten minutes on a ten minute cooldown. That means that, for the most part, you can always have this dog with you, regardless of class.
Wednesday, August 15, 2012
I had both my dots up on him, and if I'd simply run away, he would have died before reaching me.
Lesson learned. Shadow Bolt is not as important as running away.
Tuesday, August 14, 2012
I've managed to get seven or eight warlocks to level 2 and 3 before deleting them because I keep forgetting one simple thing. The blood elf starting area, while relatively easy to get through, has more than a few areas where fall damage will occur.
Sadly, it's been the same place every time I've tried. Just inside the main building, around the ramp that leads to Solanian, there's a nice little exit with a balcony. If you leave that balcony by simply walking off, you take no damage. If, however, you do what nearly every single player does, and jump of the balcony, the additional two feet of height will cause a whopping two points of damage.
Two. Two points of damage.
But a challenge is a challenge, and two points is more than zero.
I should really start numbering my warlocks to keep track of them. But I'll get there. Grumpy's approach to the challenge (taking it a bit slower, but making sure to use maximum range at all times) seems to be just about the only viable approach. I'd love to see a melee class pull off a zero-damage character, but I can't see how that's possible without starting that character off with full heirlooms and the absolute best enchants possible. A rogue might be able to get out of the starting zone with the right gear. Beyond that, though, I can't really see another class making it.
I'd like to see if a Discipline Priest can do it. The main question is whether or not Power Word: Shield absorbs count as damage taken or not. If they do, then I can't see a priest making it. If not, however, I can see the first few levels being difficult, but once you get PW:S, it would get a lot easier.
Monday, August 13, 2012
Of the many things you can get during Hallow's End, there is one that I find to be extremely entertaining. The Horseman's Horrific Helm (in various updated iterations across the expansions) has an on-use function that is entirely too fun not to use constantly. The model of the helm is also extremely cool. In fact, I'm considering working up a transmog outfit around the model.
It's a plate helmet, so only Paladins, Warriors, and Death Knights can use it. The stats on it are definitely melee dps stats, but don't let that stop you from picking it up, putting it on, and laughing in a truly maniacal way.
As promised, I've even got a video of the helm in action. Bear in mind that this is among my earliest attempts at WoW videos, so if the quality is not to your standards, get over it. It's instructional, man!